Battle For Middle Earth 2 Serial Key Code

  1. For The Lord of the Rings: The Battle for Middle-Earth II on the PC, a GameFAQs message board topic titled 'cd key' - Page 2.
  2. Full version downloads available, all hosted on high speed servers!. License code, serial number,.Many downloads like Lotr The Return Of The King 1.0 For Mac may also include a crack, serial number, unlock code, cd key or keygen (key generator).The Lord of the Rings Return of the King serial number: Today:.
  3. If you play 1.06 or 1.09 the game crack works fine. Simply place this file in C: Program Files (x86) Electronic Arts The Battle for Middle-Earth II and your game will run without a cd. Disregard the next step(5b) if using this crack.

Lord of the Rings Battle for Middle Earth FAQs

The Battle for Middle earth II Keys codes for download the game! Pause on one of key and write in a game! Skip navigation Sign in. This video is unavailable.

Lord of the Rings Battle for Middle Earth Cheats

  • PC Submitted by chipmyster1992

    Game data files

    WARNING THIS REQUIRES CHANGING GAME DATA FILES. CREATE A BACKUP COPY BEFORE EDITING.
    To change the values of your units, you need to go into the computer directory where you installed the game, e.g. Cprogram fileselectronic artsbattle for middle earth. Then locate the INI.BIG file and open it with notepad. When open, locate (use ctrl+f to open find) the line 'GENERIC UNITS/STRUCTURES' and under this you will find the values for damage, move speed, heal delay, amount, health, build time and cost. This works for the characters, structures and upgrades. Just scroll down and change as much or as little as you wish


  • PC Submitted by sonic gamezzer

    while in the playing screen good/evil

    Type in the army. You should now have 500,000 command points to make as many men and/or civilians as you like!


  • PC Submitted by danni21695

    Pause menu

    At pause menu type gold. You will recieve 700 resources.


Lord of the Rings Battle for Middle Earth Hints

  • PC Submitted by Davey no.1

    At all the levels before Helms Deep (where you can create wargs) build an army of wargs and upgrade them fully. When it comes to Helms Deep follow the refugees to Helms Deep staying a little bit behind and when they get half way up the slope just run up to the gate and it should be open. Go straight through the gate and kill anyone inside, then destroy all buildings that can create units and destroy everthing else.(When it comes to killing the archers just run along the wall and it should kill them, if not run over them again). If done properly you should complete the level before fangorn and rohan reinforcements arrive.


  • PC Submitted by Henry Muter

    If you want to win as the elves it's very simple. Just buy 5 battaions of Mirkwood archers and attack. Now for the fortress make 2 ents. Also buy the arrow upgrade for the Mirkwood archers so it's a one hit KO and now they can destroy buildings easily.


  • PC Submitted by Brizzle

    Skirmish mode

    Get 6 battalions of archers and then upgrde them with fire arrows. Then send them into the Ruined Towers around your base. Then any attack toward you will be slaughtered!!


  • PC Submitted by Nick

    Good Campaign, Minas Tirith

    When your on the good campaign and is about to go to Minas tirith, here's how to beat it. Before even clicking on Minas Tirith, you should upgrade all battalions with heavy armaor and the archers with fire arrows. Then you must have the Rohirim allies in the spell bar. Once in Minas Tirith, bring Faramirs army inside. Shut the gate. On the wall build catapults on the two towers closest to the door. Then the rest should be in a pattern of catapults and towers. Also, Faramirs army should have at least 200 command points. First thing, put 4-6 soldier/knights on each side and 3-6 archers on each side. Make sure their spread out and not that far away from the gate. Then build 3 farms in the castle, a balcksmith, barracks, archery range, and workshop. Then build two keeps at the two spots in front of the gate. On the secoend level, just make 2 farms and a barrack and archery range. Put Boromir on the left wall and Gandalf on the right. Put Faromir and Pippin behind the gate. Once Mordor arrives, relax. Your archers will get rid of them. Make sure your archers are attacking the mordor archers, not the orcs. Once round two comes in with the catapults, use your Rohirim ability. Destroy the catapults. Once the trolls push the towers on the wall, your soldiers will handle them. Once the orcs calm their tower attack, the Nazgul and Grond try to open the gate. Use the archers with fire arrows to destroy the nazgul. If Grond is already attacking the gate, use your archers to attack it. Use Gandalf's Light thingy To damage it and Faromirs arrow thing. If it's destroyed before the gate is destroyed, your in luck. Keep on doing the routine until the Rohan army arrives. If it opens, pull all your soldiers off the wall and put them behind the gate. Hold them off for about 3 minutes, then retreat to the the second level. Once the Rohiriim arrive destroy th orcs around the building. If there in Minas Tirith, destroy them in there and bring the Gondor army back down to the the first level. Then hold them off. If the gate is shut, open the gate and bring the Rohan army in the castle and shut the gate. Destroy the orcs that got in. Keep on holding them off on the wall. When the Mukamaki (big elephants), come, don't worry, they don't go close to the castle. If by some reason they do, shoot them with your archers and bring the rest of your army up to the second level. They can come in the castle, so be cautious. Once Aragorn comes, victory is almost yours. Destroy the orcs and Mukamaki with the ghosts and then go to the camps and destroy all the buildings. If there are a lot of orcs in Minas Tirith, go in their first. Any video converter professional 3.0 7 serial key. Once the camps are destroyed, destroy therest of mordors army and victory is yours!


  • PC Submitted by mirg20

    When playing as Isengard

    On the way to the elven camp, if you have a sharp eye you we see a cave with smoke coming out of it. Go up to it with at least one troop and three cave trolls will come out. These trolls are stronger than usual, but focus your trolls on the elves and your uruk crossbowmen on the ents.


  • PC Submitted by Mothy27g

    If you are Rohan in a skirmish or online, build 2 or 3 farms in your castle. Then go out and find so other sites that you can build farms and do so. Then, build 3 wells. This will reduce the cost of you infintry drastically. Then build an archery range. Build 4 battalions of Yeoman Archers to get your building to level 2. Use then for recon or just to gaurd your base. Next build as many elven archers as possible. They are only 490 with the 3 wells instead of 700! After, get the fire arrow upgrade and upgade your elves first. You archer army will be unstoppable against Nazgul, infintry, trolls, ents, horseman, all uruk-hai, siege weapons, everything!


  • PC Submitted by John Brand

    When you are one of the ringwraithes be sure to stay away from arches. Mostly keep away from Elven archers and if you are fighting Isengard, stay away from their crossbow men.
    When you get the points to buy mountain trolls, dark wizards, etc save up for the nazgul or even better the witch-king.


  • PC Submitted by Liam Bevan

    Max out your command points with an army then send them out to the edge of the map, it will ask you if you want them to leave, answer yes. Then build another army then click on the reinforcements flag then you got a double army.
    note: this only works in campaign mode.


  • PC Submitted by Defunguser

    When fighting as Gondor, Purchase merry and 2 to 4 battalions of gondor soldiers. Click merry and chose throw rocks mode. then send merry out along with the gondor soldiers as a strike force. this works better and faster than you think. by the time merry gets to level 8 or so, he will be able to 1-hit ko any basic infantry unit.


  • PC Submitted by Dj Loops

    First Create a troll, one you have done that pick up a tree-left click on troll than right click on tree- after that is done fight the enemy and your troll will become stronger with armor and will get a spiked club.
    To make an Ent more powerful, have it to pull boulders out of buildings or rock piles to throw at enemies.


  • PC Submitted by Frazer Buckley

    Try to get as many outpost plots around your base.
    When you have a castle close the gate and build a postern gate.
    Build two economy structures per one unit production building.
    Fewer upgraded units are always better than many non-upgraded units.
    Build economy structures in the back of the Camp/Castle and build unit
    production structures in the front.


  • PC Submitted by Spencer

    When your Rohan or Gondor first you should build a couple of farms and then build a archery range. Build about 3 battalions of archers. Line them against the wall , also you should get trebuchets when Gondor. Then taunt them by opening your gate then they come at you and your archers will shoot then as soon as you can close the gate do that. Then when they stop sending soldiers you have enough powers in the power menu to get the Elven or Rohirimm allies (except when Rohan) believe me saves alot of your soldiers.


  • PC Submitted by Lee Stark

    Helms Deep: get as many archers as you can and only aim for the ladders. don't put any around the gate till a ram appears then use two heroes to kill it (i used Theoden and Ewyon). summon your other army as soon as you can. then it's self explanatory.
    Minis Tirth: again get as many archers as you can and upgrade them. The mission before that with Farimer I upgraded all of my troops soo.. anyway. Build some battle towers but mostly trebuchets. Build two right next to the door. This will help later. When the siege towers come just shoot it with your trebuchets. You'll do fine till the Ram comes, then get all your archers on it but don't open the gate! And don't send any soldiers out, get them all to the door. If it busts open get all your hero's there. When this happens transform the land in front of the gate to woods. Then send all your solders out to it and wait and survive. when the rohherim come it gets easier. When the army of the dead comes it takes a while for them to get to Minis Tirth. Also when the Nazgul come use Gandalf's light beam attack. This is a long stage, i played it for about and hour, but it's fun!
    Powers: It really doesn't matter but the eagles helped a lot at Minis Tirth.


The Lord of the Rings:
The Battle for Middle-earth
Developer(s)EA Los Angeles
Publisher(s)EA Games
Director(s)Chris Corry
Designer(s)Dustin Browder
Artist(s)Matt J. Britton
Composer(s)Bill Brown
Jamie Christopherson
EngineSAGE
Platform(s)Microsoft Windows
Release
Genre(s)Real-time strategy
Mode(s)Single-player, multiplayer

The Lord of the Rings: The Battle for Middle-earth is a real-time strategyvideo game developed by EA Los Angeles for Microsoft Windows. It was released in December 6, 2004 and is based on Peter Jackson's The Lord of the Rings film trilogy, in turn based on J. R. R. Tolkien's original novel. The game uses short video clips from the movies and a number of the voice actors, including the hobbits and wizards. It uses the SAGE engine. The sequel, The Lord of the Rings: The Battle for Middle-earth II, was released on March 2, 2006.

The official game servers for The Battle for Middle-earth were permanently closed on December 31, 2010 by EA Games, due to the expiration of The Lord of the Rings video game license,[1] however Windows users can still play online using unofficial game servers on GameRanger.

  • 3Development
  • 4Reception

Gameplay[edit]

The Battle for Middle-earth is a real-time strategy game. Warring factions gather resources, then use them to construct military bases and armies on-site. In The Battle for Middle-earth, buildings may only be constructed on the building slots of predefined plots. Plots range from farmhouses to full-fledged castles, with different slot arrangements and available buildings, and plots can be purchased when they're in the sole presence of a side's forces. The only resource are the nebulous 'resources,' which are produced inexhaustibly in dedicated buildings. Four factions on two sides wage the War of the Ring: Representing the Free Peoples are the horse-lords of Rohan, and Gondor with its forges and battlements. The Forces of Darkness are the fighting Uruk-hai of Isengard, and Mordor's orc hordes, bolstered by Haradrim, Mûmakil and Trolls.

Keeping with the trends of contemporary RTS titles, basic units operate in groups, significant characters are represented by 'hero units', and the destruction of units gathers points for the purchase of special abilities. There is also a unit limit. Unit strengths and weaknesses form a sort of rock-paper-scissors system. Cavalry beats archers as they do not have a lot of time to fire and are then forced to close quarters fighting, Pikemen beat cavalry, swordsmen beat pikemen and archers beat swordsmen. Fire beats Ents, Mumakil, and Trolls. Units gain experience and levels, becoming harder and more dangerous. Squads replace lost members when rank 2 or higher without losing experience.

Most normal units have purchaseable upgrades and may also have abilities such as changing formation, changing weapons, combining with other squad types, Ranger stealth and orc cannibalism. Heroes are unique, far more potent units (and Hobbits and Gollum) that lack upgrades but do have multiple, elaborate abilities, and can be purchased back if killed. Most hero abilities require certain experience levels. Good has the advantage in the quantity and quality of heroes; Gandalf at the peak of his strength is an anti-army device. Buildings also gain experience and may become able to build new units, research new upgrades, or bestow better passive bonuses such as a reduction in cavalry build costs.

The player's special powers are purchased from a small tree. They can be utilitarian (Vision of the Palantír, reveals an area), supportive (Healing), or able to call in temporary units (Summon Eagles, Summon Balrog). They are usable indefinitely once acquired, with recharge times but no cost. Both factions on a side share the same powers, and the tree is much larger (and slower to climb) in campaign mode than it is in skirmishes. Good has some powers that boost the ability of a single hero (Power of the Istari, Andúril). Evil receives aid in resource harvesting (Industry, Fuel the Fires).

Buy

The Heroes for Gondor are Pippin, Faramir, Boromir, and Gandalf. Rohan's heroes are Merry, Eowyn, Eomer, Theoden, Gimli, Legolas, Aragorn, and Treebeard (he is bought at an Entmoot). Isengard's heroes are Lurtz and Saruman. Mordor's heroes are Gollum, two Nazgûl, and the Witch King of Angmar. Frodo, Sam and Shelob are playable at various stages of the good and evil campaigns, but cannot be used in skirmish battles.

Catapults firing on the walls of Minas Tirith

Campaign[edit]

The good and evil forces of Middle-earth each have a campaign. They take place on an animated map of western Middle-earth, where each battle represents the defense/sacking of a territory. Armies and characters move on the map, and moving the cursor over them shows snippets of the movies (whereas battle cutscenes use the game engine).

Some mandatory missions represent important events. Between these the player must take enough nearby territories in skirmish battles, variations on the theme of building a base and killing everyone. Each territory provides a permanent increase of power points, the unit limit, and/or a multiplier for acquired resources. Units, their upgrades and purchased powers also persist between battles.

The good campaign follows the story of the Lord of the Rings movies with an emphasis of traditional, scripted missions, from Moria to Lórien, the fight at Amon Hen, the Battle of the Hornburg, the Ents' conquest of Isengard, the siege of Osgiliath, Sam's search for Frodo in Shelob's lair, the Battle of the Pelennor Fields and the Black Gate.

The evil campaign begins with Isengard's betrayal and then continues with Saruman's conquest of Rohan signified by the fall of Helm's Deep and the deaths of Theoden and Eomer. It then switches to Mordor's assault on Gondor and concludes with the successful destruction of Minas Tirith and total victory for Sauron. It provides an alternative storyline to the book and film.

Earth

Development[edit]

Music[edit]

The Battle for Middle-earth features score from The Lord of the Rings film trilogy composed by Howard Shore, as well as original music in Shore's image by Jamie Christopherson and Bill Brown. The Lord of the Rings: The Battle for Middle-earth (Soundtrack from the Video Game) was released via digital sellers on August 28, 2006, featuring 22 tracks of cues from the game by Christopherson & Brown spanning 44 minutes.[2]

Serial key iobit uninstaller 7.1. You’ll be able to place this program on a detachable drive and straight run its executable file on any laptop. IObit Uninstaller 7 is transportable so that you don’t have to put in it.

Working conditions[edit]

Battle For Middle Earth 2 Cheats

The development environment and 'extreme crunch time' for The Battle for Middle-earth led to a high-profile labor lawsuit by programmers that was settled by Electronic Arts for US $14.9 million in 2006.[3]

Reception[edit]

According to Electronic Arts, The Battle for Middle-earth was a commercial success, with sales above 1 million units worldwide by the end of 2004.[4] In the United States, the computer version of The Battle for Middle-earth sold 230,000 copies and earned $9.4 million by August 2006, after its release in December 2004. It was the country's 89th best-selling computer game during this period.[5] It received a 'Gold' sales award from the Entertainment and Leisure Software Publishers Association (ELSPA),[6] indicating sales of at least 200,000 copies in the United Kingdom.[7]

The critical response to The Battle for Middle-earth was fairly positive. The video game review aggregator GameRankings displays an average critic score of 82.5%, with about two-thirds of the reviews in the 80%s.[8] IGN praised the game for its visual flair and impressive audio, but pointed out its lack of depth in gameplay, giving out a score of 8.3 to the 'decent, if not spectacular, game.'[9] GameSpot, with a score of 8.4, also commented on the visuals and sound effects as well as its focus on large-scale battles that 'befits the source material'.[10] Gamespy gave 4 stars out of 5, calling the game 'a perfect example of a license enhancing the final product.'[11]

Awards[edit]

The Battle for Middle-earth won three awards: the E3 2004 Game Critics Awards award for Best Strategy Game, the 2005 GIGA Games award for Best Strategy Game, and the GameSpy award for Best of E3 2004 Editors Choice.

Battle For Middle Earth 2 Units

The Battle for Middle-earth was nominated for X-Play's 'Best Strategy Game' and PC Gamer US's 'Best Real-Time Strategy Game 2004' awards,[12] both of which ultimately went to Rome: Total War.[13][14]

References[edit]

  1. ^EA Games: The Lord of the Rings: The Battle for Middle-earth Online Server Shutdown AnnouncementEA Games, Dec. 1, 2010, retrieved on Dec. 31, 2010.
  2. ^iTunes - Music - The Lord of the Rings: The Battle for Middle-earth (Soundtrack from the Video Game) by EA Games Soundtrack, Bill Brown & Jamie Christopherson
  3. ^Gamasutra: Programmers Win EA Overtime Settlement, EA_Spouse Revealed
  4. ^B2B Staff (January 27, 2005). 'EA: risultati finanziari del terzo trimestre fiscale'. Multiplayer.it (in Italian). Archived from the original on February 9, 2005.
  5. ^Edge Staff (August 25, 2006). 'The Top 100 PC Games of the 21st Century'. Edge. Archived from the original on October 17, 2012.
  6. ^'ELSPA Sales Awards: Gold'. Entertainment and Leisure Software Publishers Association. Archived from the original on March 19, 2009.
  7. ^Caoili, Eric (November 26, 2008). 'ELSPA: Wii Fit, Mario Kart Reach Diamond Status In UK'. Gamasutra. Archived from the original on September 18, 2017.
  8. ^The Lord of the Rings, The Battle for Middle-earth ReviewsGame Rankings, retrieved on Jun. 7, 2008.
  9. ^The Lord of the Rings: The Battle for Middle-earth ReviewIGN PC, Dec. 3, 2004, retrieved on Jun. 7, 2008.
  10. ^The Lord of the Rings, The Battle for Middle-earth for PC ReviewGameSpot, Dec. 7, 2004, retrieved on Jun. 7, 2008.
  11. ^Gamespy: The Lord of the Rings: The Battle for Middle-earth ReviewGamespy, Dec. 3, 2004, retrieved on Jun. 7, 2008.
  12. ^X-Play Staff (January 18, 2005). 'X-Play's Best of 2004 Nominees'. X-Play. Archived from the original on November 7, 2005.
  13. ^Osborn, Chuck (March 2005). 'The Eleventh Annual PC Gamer Awards'. PC Gamer US. 12 (3): 33–36, 38, 40, 42, 44.
  14. ^X-Play Staff (January 27, 2005). 'X-Play's Best of 2004 Winners Announced!'. X-Play. Archived from the original on March 15, 2005.

External links[edit]

  • The Lord of the Rings: The Battle for Middle-earth on IMDb
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